Blender: les notes de développements du week-end

par Lapineige

publié dans 3D , Blender , Notes de développement de Blender

Bonjour à tous.

La RC approche, approche, approche...

Vous voulez savoir quand est-ce qu'elle sera disponible ? C'est par ici:

Hi everyone,

Here are the notes from today's meeting in irc.freenode.net, #blendercoders.

1) Blender 2.72 release

* It looks like we are ready for the Release Candidate soon, probably Tuesday or Wednesday.

* We need the splash screen for the RC still, Ton can you check on this please?

* The Bug tracker has 138 open reports atm, but no showstoppers. Developers: If a crucial issue still comes up, assign it to Blender Regressions project: https://developer.blender.org/project/view/38/ Also please check on your assigned reports.

* http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72 Release logs are almost ready, mainly the summary is missing. Help is welcome here. :)


2) Current projects

* Bastien mentions work on transfer data from one mesh to others (like vgroups, shapekeys, smooth faces, UVs, etc.).

* Antony is working on custom widget API, that will allow operators and code to add custom widgets to the interface.

* Levon Hudson is working on a mesh cache sequence modifier for e.g. realflow mesh and particles, objs.http://www.pasteall.org/pic/show.php?id=77457 Should be available as a patch in the coming weeks.

* Campbell works on editmesh select-similar face-regions, a tool to select face-islands with matching topology.

Thanks,
Thomas

Blender Fundation

En résumé:

2.71

  • Une RC (Release Candidate) arrivera certainement mardi ou mercredi !
  • Il manque tout de même une splash screen pour cette RC.
  • Il reste encore 138 bugs connus à corriger, mais aucun bug majeur.
  • Les notes de version (anglais) sont presque finalisées.

Projets courants

  • Bastien Montagne travaille sur le transfert de donnée d'un objet vers d'autres (ex: groupes de vertex, shapekeys, UV, faces lises)
  • Antony Ryokiotakis travaille sur une API pour concevoir ces propres widgets pour l'UI, en python.
  • Levon Hudson travaille sur un cache pour (par exemple) importer des objets et particules realflow:
Blender: les notes de développements du week-end
  • Campbell Barton travaille sur un outil (en mode édition) "select-similar > face-region", pour sélectionner des groupes de faces aux topologies proches.

C'est tout pour cette semaine !

-------------------

Et la version liens cliquables:

Hi everyone,

Here are the notes from today's meeting in irc.freenode.net, #blendercoders.

1) Blender 2.72 release

* It looks like we are ready for the Release Candidate soon, probably Tuesday or Wednesday.

* We need the splash screen for the RC still, Ton can you check on this please?

* The Bug tracker has 138 open reports atm, but no showstoppers. Developers: If a crucial issue still comes up, assign it to Blender Regressions project: https://developer.blender.org/project/view/38/ Also please check on your assigned reports.

* http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72 Release logs are almost ready, mainly the summary is missing. Help is welcome here. :)


2) Current projects

* Bastien mentions work on transfer data from one mesh to others (like vgroups, shapekeys, smooth faces, UVs, etc.).

* Antony is working on custom widget API, that will allow operators and code to add custom widgets to the interface.

* Levon Hudson is working on a mesh cache sequence modifier for e.g. realflow mesh and particles, objs.http://www.pasteall.org/pic/show.php?id=77457  Should be available as a patch in the coming weeks.

* Campbell works on editmesh select-similar face-regions, a tool to select face-islands with matching topology.

Thanks,
Thomas 
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